Code. Create. Play.
Build your first real game in six weeks.
Live one-to-one Unity courses for complete beginners. No prior coding or game development experience needed — you start from the very basics and finish holding a game you built yourself.
No card required · no commitment · taught online in English or Turkish
// Your first player controller.
// Six lines, and the character moves.
using UnityEngine;
public class PlayerController : MonoBehaviour
{
public float speed = 6f;
void Update()
{
float x = Input.GetAxis("Horizontal");
transform.Translate(x * speed * Time.deltaTime, 0, 0);
}
}
Start here
Your first 30 minutes are free
Meet your instructor, open Unity together, and make something move on the screen. If it turns out not to be for you, that is where it ends — no card, no follow-up you did not ask for.
- A real lesson, not a sales call
- We check your computer can run Unity properly
- You leave knowing which course actually fits you
- Ask anything — schedule, price, what the weeks look like
Courses
Pick your track
Every course is live, project-based and taught one-to-one — just you and your instructor, so your screen is the one being looked at and your questions get answered the moment you have them.
How it works
Four steps, one finished game
There is no application, no entry test and no prerequisite reading. This is the whole path from curious to shipped.
Try a free lesson
Thirty minutes with an instructor to see how it feels and whether it is for you.
Choose your course
2D, 3D or the programming track — we will tell you honestly which one to start with.
Learn live, twice a week
Short explanation, guided practice, then your own exercise. You build every session.
Ship your game
Week six ends with a build you can send to a friend and say: I made this.
Why Zumrut Labs
You learn to make games by making games
Hands-on learning
You are not watching a recording. Every session has you in the editor, writing and running your own code.
Build real games
Each course is one project, carried from an empty scene all the way to a playable build that is yours.
Expert guidance
Someone experienced is looking at your screen when you get stuck — not a forum thread from 2019.
One-to-one, always
Every lesson is private — just you and your instructor, so asking the "obvious" question is never a problem.
About us
A game school built around one idea
Most people who want to make games never finish one. They collect tutorials, follow along for an hour, and stop somewhere around the part where nothing works and there is nobody to ask.
Zumrut Labs exists to fix that. Our courses are live and private: it is you and an instructor who can see your screen, catch the bug you have been staring at, and answer the question you would have been too shy to post in a forum.
Every course is project-based. From the first week you are building the thing you will finish with — a real, playable game that belongs to you. We are based in Finland and teach online, in English or Turkish.
FAQ
Questions people actually ask
Do I need any coding or game development experience?
What do I need to take part?
Is the trial lesson really free?
Which course should I start with?
What happens in a live session?
Is it a group class?
What language are the courses taught in?
How much does a course cost and how do I pay?
What if I miss a session, or change my mind?
Your first game is one lesson away
Book the free 30-minute lesson, open Unity with us, and find out whether this is the thing you have been meaning to start.